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Protecting the Planet

Activision Blizzard is committed to doing our part to protect the planet for current and future generations. We do this by reducing the environmental impact of our operations, from our digital and physical game design to the organizations we partner with to produce, distribute, and support our games. We know attending to our environmental responsibilities is one of the most important ways we can help build a better world.

Net Zero Emissions

In 2020, we set a goal to achieve net zero greenhouse gas (GHG) emissions by 2050 (this goal is in line with the Paris Agreement). In 2021, we developed a global emissions inventory to better understand our Scope 1, 2, and 3 emissions and the actions we must take to reach our net zero goal. Our goal to reach net zero emissions by 2050 was developed in accordance with the Science Based Targets Initiative (SBTI) Corporate Net Zero Standard and includes our Scope 1, 2, and 3 emissions footprints.

Information Graphic that reads: Our 2021 GHG Emissions Footprint. A flow chart starts with Scope 1 Emissions, with the description of onsite fuels. Fuels combusted in any company-owned or leased workplaces and data centers, such as diesel and refrigerants. Totals 1300 MT CO2e. Flow chart continues to Scope 2 Emissions. Purchased energy, as in energy purchased from a utility to power any company-owned or leased workplaces or data centers, which is primarily electricity. Totals 22,000 MT CO2e. Flow chart continues to Scope 3 Emissions. Upstream/downstream emissions, as in energy usage associated with the company's public cloud usages and other upstream and downstream purchased services, such as inbound and outbound freight, online marketing and media, office supplies, and business travel. Total 252,000 MT CO2e (footnote reads: To estimate our Scope 3 Emissions, we conducted a detailed analysis of Activision Blizzard's FY21 spend data by category and vendor, and then mapped that data onto the U.S. Environmental Protection Agency's (EPA) Economic Input-Output Life Cycle Assessment dollar-based emissions factors. These emissions factors account for the "cradle-to-grave" emissions to produce one dollar of the goods or services purchased. Where available, we integrated actual emissions data as reported to us by select vendors.) The flow chart ends with Total GHG Emissions equaling 275,300 MT CO2e.
Informational Graphic that reads: Total Energy Use, Electricity Use, and Renewable Energy and Electricity Use. Electricity is 90.19%, renewable energy is 0.04%, and other energy sources is 9.77% (footnote reads other energy sources include green power purchases and onsite fuel consumption). Total Energy Use is 63,848,270 kWh.

Josephine Toughey

(she/her) — Executive Assistant — Activision Blizzard

“Sustainability initiatives are important to me. I am from a small island in the South Pacific called Samoa. Along with our neighboring islands, we see how the effects of not making a change can impact us – our way of life, our existence. Activision Blizzard has committed to reaching net zero emissions by 2050 and reducing our plastic consumption by 50% over 5 years, and I look forward to following this progress. I have noticed that we have sought to do our part by, among other actions, offering a ride share program, providing EV charge stations and bicycle parking, offering games digitally to reduce packaging materials, using biodegradable or environmentally friendly products in our breakrooms and café, and upgrading our bathrooms to help reduce water waste.”

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